![]() ![]() The only deliberate inaccuracy in the data was a deliberate misspelling of UEFA, the Union of European Football Associations, which was instead referred to as EUFA. The large database was a result of the more lenient licensing laws from the period, which allowed the use of real player names without high expense. In all, the database contained 1600 teams and 22000 players. It was critically acclaimed upon release due to its simple, fluid controls and huge database, which featured teams and players from every professional league in every country at the time. ![]() Developed by Sensible Software, the game was the direct sequel to Sensible Soccer. Sensible World of Soccer (SWOS) is a 2D soccer game that combines direct control from a top-down perspective with a management component.
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